Projectile Motion
- Calculating resultant vectors
| Horizontal |
Vertical |
| dx=VxtTotal |
dy=VyiTop+1/2 at Top^2 |
| Vx=dx/tTotal |
Vi= gtTop |
| t=(dx/Vx) |
tTop= (2y/g) |
- Vectors magnitude (how much; amount) and direction
- Calculating components of vectors and angles
- Calculating resultant vectors
- *Remember: the horizontal component of velocity does not change